﻿using HlELock.Domain.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace HlELock.Modules.Hotel.Main.Componets
{
    /// <summary>
    /// RoomComponet.xaml 的交互逻辑
    /// </summary>
    public partial class RoomComponet : UserControl
    {
        public RoomComponet()
        {
            InitializeComponent();
        }

        public Room CurrentRoom
        {
            get { return (Room)GetValue(CurrentRoomProperty); }
            set { SetValue(CurrentRoomProperty, value); }
        }

        // Using a DependencyProperty as the backing store for CurrentRoom.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty CurrentRoomProperty =
            DependencyProperty.Register("CurrentRoom", typeof(Room), typeof(RoomComponet));

    }
}
